package com.yanqu.road.entity.activity.pawnshop;

import com.yanqu.road.entity.FieldTypeAnnotation;

/**
 * 当铺物件等级配置
 * 
 * @author sjh
 *
 */
@FieldTypeAnnotation(tableName = "t_s_activity_pawnshop_item_lv")
public class ConfPawnshopItemLv {

	@FieldTypeAnnotation(select = true, update = true, desc = "活动ID")
	private int activityId;

	@FieldTypeAnnotation(update = true, desc = "物件等级")
	private int level;

	@FieldTypeAnnotation(desc = "基础价格范围")
	private String priceBase;

	@FieldTypeAnnotation(desc = "事件词条概率")
	private int eventAffixRate;

	@FieldTypeAnnotation(desc = "人物词条概率")
	private int personAffixRate;

	@FieldTypeAnnotation(desc = "稀有度权重")
	private String rarityWeight;

	@FieldTypeAnnotation(desc = "状态权重")
	private String statusWeight;

	@FieldTypeAnnotation(desc = "金额图片")
	private String moneyIcon;

	// ========================================================================
	public int getActivityId() {
		return activityId;
	}

	public void setActivityId(int activityId) {
		this.activityId = activityId;
	}

	public int getLevel() {
		return level;
	}

	public void setLevel(int level) {
		this.level = level;
	}

	public String getPriceBase() {
		return priceBase;
	}

	public void setPriceBase(String priceBase) {
		this.priceBase = priceBase;
	}

	public int getEventAffixRate() {
		return eventAffixRate;
	}

	public void setEventAffixRate(int eventAffixRate) {
		this.eventAffixRate = eventAffixRate;
	}

	public int getPersonAffixRate() {
		return personAffixRate;
	}

	public void setPersonAffixRate(int personAffixRate) {
		this.personAffixRate = personAffixRate;
	}

	public String getRarityWeight() {
		return rarityWeight;
	}

	public void setRarityWeight(String rarityWeight) {
		this.rarityWeight = rarityWeight;
	}

	public String getStatusWeight() {
		return statusWeight;
	}

	public void setStatusWeight(String statusWeight) {
		this.statusWeight = statusWeight;
	}

	public String getMoneyIcon() {
		return moneyIcon;
	}

	public void setMoneyIcon(String moneyIcon) {
		this.moneyIcon = moneyIcon;
	}

}
